Day 11 – A mostly finished inkling
Windy City Politics » Devlog
A few days have passed since my last entry. I've been trying to finish my basic implementation of the Ink dialog markup language and have finally gotten it to a stage where I'm ready to publish it.
What I have so far is reading a simple story, moving (diverting) between knots, nested choices with basic conditionality for presenting them, and a barrage of tests to ensure it all works together. For this simple jam it should be more than enough, once I add it to the base engine.
For anyone curious, I've published inkling to the Rust package repository. Documentation is available here, and the code here.
Windy City Politics
More posts
- Day 7 – Gronking dialogue graphsJul 07, 2019
- Day 5 – Dialogue systemsJul 04, 2019
- Day 4 – Revenge on prefabsJul 03, 2019
- Day 3 – Crying with prefabsJul 02, 2019
- Day 2 – Menu creationJul 01, 2019
- Day 1 – Joining a jamJun 30, 2019
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